Premier Fantasy Cricket format: what to verify before joining

The Come fantasy cricket format is built around real fixtures, a salary cap and a points system that settles against on-field performance. This guide lists what the snapshot publishes and what stays dynamic.

Premier Fantasy Cricket format: what to verify before joining

Team selection

Pick your XI within the published budget. Captain and Vice-Captain picks carry multipliers that affect the final score.

Yes/No multipliers

Some contests publish a Yes/No market on specific match outcomes (top batsman, highest opening partnership, first wicket method). The multiplier values are dynamic and live on the app only.

What the snapshot publishes

  • Fixture key (match ID, teams, start time)
  • Prize pool size and entry fee
  • Whether Yes/No markets are enabled for the contest

What stays dynamic

  • In-play player scores
  • Settled points after the match
  • Player credit cost changes

Verification checklist

  1. 1

    Confirm the fixture key against the official cricket board's schedule.

  2. 2

    Check the prize pool and entry fee on the app before locking the team.

  3. 3

    Lock the team before toss; late changes are not permitted.

How the salary cap is read

The salary cap is published per contest and is the budget the user has to pick 11 players. Each player has a credit cost that floats with form, fixture and opposition. Captain and Vice-Captain picks carry multipliers (typically 2x and 1.5x) that affect the final score.

How the points system settles

Points are awarded for runs, wickets, catches, stumpings and run-outs. The exact point values are published on the rules screen of each contest. The cricket board's scorecard is the source of truth; the snapshot is a guide, the live feed is the source.

What to verify before joining

Confirm the fixture key, the contest start time, the lock time and the prize pool structure. The most common source of disappointment is locking the team late after a toss delay; the app's lock timer is the right reference, not the start time on the brand profile.

Common questions

Premier Fantasy Cricket: frequent asks

Team selection, multipliers, locks and settlement timing explained.

When is the team locked?
Teams lock at the toss. Late edits are not permitted. If the official toss is delayed, the lock tracks the actual toss time as published by the cricket board. Lock status is shown in the app next to the contest name.
How do Yes/No multipliers work?
Yes/No markets are side contests on specific match outcomes (top batsman, first wicket method, etc). A Yes pick multiplies the entry's value by the published multiplier. The list of enabled markets and their multiplier values is dynamic and only appears in the app once the contest is open.
Can I make multiple teams in one contest?
Yes. Most Premier contests allow up to a published number of teams per user (typically 7-11). Each team is treated as an independent entry; the team cost is multiplied by the number of teams you create.
When are points settled?
Points settle as the match progresses, with the final settlement after the last ball. In-play score updates are pushed to the app, but the official settlement uses the cricket board's scorecard as the source of truth.